alaCarte Maps
Renderer for OpenStreetMap tiles
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#include <renderer_private.hpp>
Public Member Functions | |
Shield (const FloatRect &box, const FloatRect &owner, const MaybeCachedString &text, const Style *s, const FloatPoint &origin, const FloatRect &shield) | |
void | translate (double dx, double dy) |
used by the placement algorith to move the shield More... | |
Public Member Functions inherited from Label | |
Label (const FloatRect &box, const FloatRect &owner, const MaybeCachedString &text, const Style *s, const FloatPoint &origin) | |
void | translate (double dx, double dy) |
used by the placement algorith to move the label More... | |
Public Attributes | |
FloatRect | shield |
Dimensions of the shield that should be painted. More... | |
Public Attributes inherited from Label | |
FloatRect | box |
bounding box in device-space coordinates More... | |
FloatRect | owner |
bounding box of the object owing the label in device-space coordinates More... | |
FloatPoint | origin |
Origin of the label. More... | |
const Style * | style |
Style that is used to paint the label. More... | |
const MaybeCachedString & | text |
The text that should be used (don't use the style text to make it generic) More... | |
Definition at line 90 of file renderer_private.hpp.
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inline |
Definition at line 91 of file renderer_private.hpp.
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inline |
used by the placement algorith to move the shield
Definition at line 100 of file renderer_private.hpp.
FloatRect Shield::shield |
Dimensions of the shield that should be painted.
Definition at line 97 of file renderer_private.hpp.