132 table[
"lightgoldenrodyellow"] =
uint32(0xFFFAFAD2);
224 auto it =
table.find(name);
226 if(it !=
table.end())
228 *target = it->second;
void resolve(const string &name, Color *target) const
Operator to access the color table.
const boost::unordered_map< string, Color > & getTable() const
Returns the hole table.
ColorTable()
This file is part of alaCarte.
static const ColorTable & Inst()
Returns a instance of a color table.
boost::unordered_map< string, Color > table
Value of the table.
Simple table for name to color mappings.