alaCarte Maps
Renderer for OpenStreetMap tiles
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This is the complete list of members for Renderer, including all inherited members.
bounds | Renderer | private |
compositeLayers(CairoLayer *layers) const | Renderer | private |
data | Renderer | private |
isCutOff(const FloatRect &box, const FloatRect &owner) | Renderer | private |
neighbourRequests | Renderer | private |
neighbours | Renderer | private |
paintBackground(CairoLayer &layer, const Style *canvasStyle) const | Renderer | private |
placeLabels(const std::list< shared_ptr< Label > > &labels, std::vector< shared_ptr< Label > > &placed) | Renderer | protected |
placeShields(const std::list< shared_ptr< Shield > > &shields, std::vector< shared_ptr< Shield > > &placed) | Renderer | protected |
printTileId(cairo_t *cr, const shared_ptr< TileIdentifier > &id) const | Renderer | private |
renderArea(const FixedRect &area, const shared_ptr< RenderCanvas > &canvas, double width, double height, RenderAttributes &map, AssetCache &cache) | Renderer | private |
renderEmptyTile(RenderAttributes &map, const shared_ptr< RenderCanvas > &canvas, const shared_ptr< Tile > &tile) | Renderer | |
Renderer(const shared_ptr< Geodata > &data) | Renderer | |
renderLabels(cairo_t *cr, std::vector< shared_ptr< LabelType > > &labels, AssetCache &cache) const | Renderer | private |
renderLock | Renderer | privatestatic |
renderMetaTile(RenderAttributes &map, const shared_ptr< RenderCanvas > &canvas, const shared_ptr< MetaIdentifier > &id) | Renderer | |
renderObjects(CairoLayer *layers, RenderAttributes &map, const cairo_matrix_t *transform, std::vector< NodeId > &nodes, std::vector< WayId > &ways, std::vector< RelId > &relations, std::list< shared_ptr< Label >> &labels, std::list< shared_ptr< Shield >> &shields, AssetCache &cache) const | Renderer | private |
renderShields(cairo_t *cr, std::vector< shared_ptr< Shield > > &shields) const | Renderer | private |
sliceTile(const shared_ptr< RenderCanvas > &canvas, const shared_ptr< MetaIdentifier > &id, const shared_ptr< Tile > &tile) const | Renderer | |
sortObjects(RenderAttributes &map, std::vector< NodeId > &nodes, std::vector< WayId > &ways, std::vector< RelId > &relations) const | Renderer | private |