43 for (
WayId wayID :
geodata->getRelation(relID)->getWayIDs()) {
44 next->matchWay(wayID, ti, attributes);
A RenderAttributes object contains mappings from NodeIDs and WayIDs to Style objects which define how...
virtual void matchNode(NodeId nodeID, const shared_ptr< TileIdentifier > &ti, RenderAttributes *attributes) const
const shared_ptr< Selector > next
const shared_ptr< Geodata > geodata
virtual void matchRelation(RelId relID, const shared_ptr< TileIdentifier > &ti, RenderAttributes *attributes) const
ChildWaysSelector(const shared_ptr< Rule > &rule, const shared_ptr< Selector > &next)
This file is part of alaCarte.
virtual void matchWay(WayId wayID, const shared_ptr< TileIdentifier > &ti, RenderAttributes *attributes) const