46 if (nodes.front() == nodes.back()) {
48 next->matchWay(wayID, ti, attributes);
A RenderAttributes object contains mappings from NodeIDs and WayIDs to Style objects which define how...
TESTABLE const DataMap< CachedString, CachedString > & getTags() const
Returns a map with key-to-tag-mapping for osm-tags.
AreaSelector(const shared_ptr< Rule > &rule, const shared_ptr< Selector > &next)
This file is part of alaCarte.
virtual void matchNode(NodeId nodeID, const shared_ptr< TileIdentifier > &ti, RenderAttributes *attributes) const
const shared_ptr< Selector > next
const shared_ptr< Geodata > geodata
CachedString precached_yes("yes")
virtual void matchRelation(RelId relID, const shared_ptr< TileIdentifier > &ti, RenderAttributes *attributes) const
CachedString precached_area("area")
virtual void matchWay(WayId wayID, const shared_ptr< TileIdentifier > &ti, RenderAttributes *attributes) const
const std::vector< NodeId > & getNodeIDs() const